Tuesday, 9 December 2014

Tuesday 4th November - Thursday 6th November - Animation

These two lessons were spent doing the legwork for my animation, which included redoing my storyboard, designing my characters and story world, creating functional character models and backgrounds and animating everything. Input from Kat was helpful in streamlining my idea, but ultimately my inexperience with Photoshop and AfterEffects meant that I didn't budget my time efficiently enough and I was unable to complete my project in time. 

This project was the first one that I spent a long time using my graphics tablet, and it took a while to get used to such a different style of drawing. Remembering to layer body parts properly, experimenting with different brushes and colouring techniques and making those work in an animated format was a challenge, and though I was not successful I was glad to have the experience and learn about the software I was using along the way.  

Heroman, the final design and model I created in Photoshop. Highly simplified from my original design in order to facilitate animation, I feel he retains enough personality and individuality that he is recognisable and memorable to an audience for the course of a one-minute animation.

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